#37022: "Tournament mode : skip functionality is abused by some players, which ruins the overall experience"
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Descrizione dettagliata
• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Google Chrome v89
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Google Chrome v89
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Qual è il tuo browser?
Google Chrome v89
• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Qual è il tuo browser?
Google Chrome v89
• Quale parte delle regole non è stata rispettata dall'adattamento BGA
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Google Chrome v89
• Qual era l'azione di gioco che volevi fare?
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Cosa stai provando a fare per attivare questa azione di gioco?
• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Google Chrome v89
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Google Chrome v89
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Qual è il tuo browser?
Google Chrome v89
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Google Chrome v89
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Qual è il tuo browser?
Google Chrome v89
Storico dei resoconti
1. Option to disable the "skip" player function.
This should be clearly stated in the tournament page, so that players who like the "skip" function, do not enter the tournament.
By having this option, the game can continue until completion, even if a player's time allocation expires.
If the total game duration is exceeded, then the current rules will apply.
2. Disassociate the total game duration from the player time allocation.
In the current options, the total game duration = player time allocation x number of players.
But this results in VERY long games, which can be even worse than "skipping" players.
An option to make each player allocation independent of the game duration could be added.
In all the above scenarios, the player(s) who exceeded their time allocation, will still lose reputation points etc.
Common scenario:
Player A takes 5 mins to take first move.
Player B takes 10 mins to take first move.
Player C takes 15 mins to take first move.
Player D never plays at all.
Currently, if players are sensible, someone will skip D.
Otherwise, game ends 2 weeks later. Result: A wins, followed by B, C and D.
A huge amount of time is wasted, A gets full points for no particularly good reason and C's tournament standing is ruined by D not playing.
What really needs to happen is for D to be skipped and the other players to continue playing and for their actual results to be recorded, not voided.
If a solution is implemented correctly, there would be no need to have tournaments with a 2 week game duration, as you suggest in your example. For the majority of tournaments, a 1 week game duration would be more than sufficient.
And the example you provide is not the main issue (someone who does not start their game) : in this case, no one has really started playing, so there is no frustration in terms of time investment. Sure, this slows down a tournament, but this has always been an "issue" with BGA tournaments.
The issue is with a game with significant progress (ie 75%) : the majority of players have invested considerable time in a game, only to have someone use the "skip" function, and cancels all the investment players have made in the game (It's not just one player, it's many players who are impacted).
And an important point : often a player use the "skip" function immediately after someone's allocated time has expired, which is abusing the fair use of the "skip" function.
And I think you will find that your final suggestion will be extremely difficult to implement for BGA (allow other players to continue playing). This will require a major change to game mechanics.
My suggestions do not require a change the game mechanics (it only restricts how a game can end).
My recommendations:
- Tournaments should use a Fisher clock system like regular turn-based games, something like +8 hours per move with a 1-2 day limit or other options for move frequency.
- If a player timeouts in a tournament, the game just ends rather than letting other people abuse the timeout system. (A player who is doing well in the game would want the game to finish, a player who is doing poorly in the game would want the game to be abandoned.)
- If it's a swiss tournament, a player who timeouts is kicked from the tournament, and the other players get points as if they had a bye. Those players can be paired together again if a tournament is configured for "don't pair the same players twice".
- If it's a multiplayer elimination tournament, everyone else advances even if the tournament was not configured that way. (I.e., if the tournament was "6 play 3 advance" and someone runs out of time, then the other 5 players advance.)
- If a player has too many tournament timeouts, they're banned from entering tournaments for awhile.
Skipping currently has no consideration on whether a game will reasonably be completed on time or if it's a truly AFK player with no chance of a game finishing. Please just allow us to disable skip in tournaments and let maximum game duration take care of it.
Skipping rarely makes the tournament advance faster anyways. Players are usually waiting for another table to finish anyways.
Aggiungi qualcosa a questo report
- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.