#104634: "Game Option for auto confirm the racing phase. "
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Descrizione dettagliata
• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Mozilla v5
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Mozilla v5
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qual è il tuo browser?
Mozilla v5
• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qual è il tuo browser?
Mozilla v5
• Quale parte delle regole non è stata rispettata dall'adattamento BGA
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Mozilla v5
• Qual era l'azione di gioco che volevi fare?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Cosa stai provando a fare per attivare questa azione di gioco?
• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Mozilla v5
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Mozilla v5
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qual è il tuo browser?
Mozilla v5
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Mozilla v5
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qual è il tuo browser?
Mozilla v5
Storico dei resoconti
It spend more time for the game with no reason.
Players do not need to start at the same time in turn-based.
I am playing the crew and there you can automate the answer if you want to continue with the next mission so you don't have to click on the button, yes i want to continue.
Aggiungi qualcosa a questo report
- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.