#94919: "Interface Clean Up"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrizione dettagliata
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• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Google Chrome v115
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• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Google Chrome v115
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Qual è il tuo browser?
Google Chrome v115
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• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Qual è il tuo browser?
Google Chrome v115
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• Quale parte delle regole non è stata rispettata dall'adattamento BGA
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Google Chrome v115
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• Qual era l'azione di gioco che volevi fare?
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Cosa stai provando a fare per attivare questa azione di gioco?
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• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Google Chrome v115
-
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Google Chrome v115
-
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Qual è il tuo browser?
Google Chrome v115
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Google Chrome v115
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Qual è il tuo browser?
Google Chrome v115
Storico dei resoconti
Having the resource counters on player board as well seems like a good idea. Will add that / make it available via preferencee.
i agree that the scrolling up and down is quite annoying.
given that showing the court "loop" only matters during movement of spies, perhaps the interface could be optimized for general use, with a different display that happens just for movement of spies.
i also agree wanting a tool tip on the favored suit indicator that reminds us the effect when a suit is favored.
Aggiungi qualcosa a questo report
- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
