#76835: "Shade or otherwise highlight furnishing tiles you are able to (or not able to) purchase"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrizione dettagliata
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• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Google Chrome v107
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• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Google Chrome v107
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Qual è il tuo browser?
Google Chrome v107
-
• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Qual è il tuo browser?
Google Chrome v107
-
• Quale parte delle regole non è stata rispettata dall'adattamento BGA
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Google Chrome v107
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• Qual era l'azione di gioco che volevi fare?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Cosa stai provando a fare per attivare questa azione di gioco?
-
• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Google Chrome v107
-
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Google Chrome v107
-
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Qual è il tuo browser?
Google Chrome v107
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Google Chrome v107
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Qual è il tuo browser?
Google Chrome v107
Storico dei resoconti
Aggiungi qualcosa a questo report
- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
