#64967: "Provide SOME warning that you are going to collide before finishing the movement phase"
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Descrizione dettagliata
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• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Google Chrome v101
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• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Google Chrome v101
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Qual è il tuo browser?
Google Chrome v101
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• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Qual è il tuo browser?
Google Chrome v101
-
• Quale parte delle regole non è stata rispettata dall'adattamento BGA
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Google Chrome v101
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• Qual era l'azione di gioco che volevi fare?
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Cosa stai provando a fare per attivare questa azione di gioco?
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• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Google Chrome v101
-
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Google Chrome v101
-
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Qual è il tuo browser?
Google Chrome v101
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Google Chrome v101
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Qual è il tuo browser?
Google Chrome v101
Storico dei resoconti
Aggiungi qualcosa a questo report
- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
