#64475: "a few grammar corrections for mouseover descriptions"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrizione dettagliata
-
• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Librewolf 100
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Librewolf 100
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Qual è il tuo browser?
Librewolf 100
-
• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Qual è il tuo browser?
Librewolf 100
-
• Quale parte delle regole non è stata rispettata dall'adattamento BGA
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Librewolf 100
-
• Qual era l'azione di gioco che volevi fare?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Cosa stai provando a fare per attivare questa azione di gioco?
-
• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Librewolf 100
-
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Librewolf 100
-
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Qual è il tuo browser?
Librewolf 100
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Librewolf 100
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Qual è il tuo browser?
Librewolf 100
Storico dei resoconti
Have you read them all ? Except for what you reported, everything is OK ?
If someone wants to check all the sentences, here is the link where you can see them all : github.com/thoun/getonboard/blob/0515ca8aee68b16e529528ff63b5aa88f450935f/src/getonboard.ts#L423
case 20: return '[OldLady] : ' + _("When a marker reaches [OldLady], check a box on the [OldLady] zone. Add the number next to each checked box at game end.");
case 30: return '[Student] : ' + _("When a marker reaches an [Student], check a box on the [Student] zone. Multiply [Student] with [School] at the end.");
case 30: return '[Student] : ' + _("When a marker reaches [Student], check a box on the [Student] zone. Multiply [Student] with [School] at game end.");
case 32: return '[School] : ' + _("When a marker reaches a [School], check a box on the [School] zone. Multiply [Student] with [School] at the end.") + `<br><i>${_("If the [School] is marked with a Star, write the number of [Student] you have checked when a marker reaches it.")}</i>`;
case 32: return '[School] : ' + _("When a marker reaches a [School], check a box on the [School] zone. Multiply [Student] with [School] at game end.") + `<br><i>${_("If the [School] is marked with a Star, write the number of [Student] you have checked when a marker reaches it.")}</i>`;
case 40: return '[Tourist] : ' + _("When a marker reaches a [Tourist], check a box on the first available row on the [Tourist] zone. You will score when you drop the [Tourist] to [MonumentLight]/[MonumentDark]. If the current row is full and you didn't reach [MonumentLight]/[MonumentDark], nothing happens.");
case 40: return '[Tourist] : ' + _("When a marker reaches a [Tourist], check a box on the first available row on the [Tourist] zone. You will score when you drop off the [Tourist] at [MonumentLight]/[MonumentDark]. If the current row is full and you didn't reach [MonumentLight]/[MonumentDark], nothing happens.");
case 41: return '[MonumentLight][MonumentDark] : ' + _("When a marker reaches [MonumentLight]/[MonumentDark], write the score on the column of the [Tourist] at the end of the current row. If the current row is empty, nothing happens.") + `<br><i>${_("If [MonumentLight]/[MonumentDark] is marked with a Star, write the number of [Tourist] you have checked When a marker reaches it.")}</i>`;
case 41: return '[MonumentLight][MonumentDark] : ' + _("When a marker reaches [MonumentLight]/[MonumentDark], write the score on the column of the [Tourist] at the end of the current row. If the current row is empty, nothing happens.") + `<br><i>${_("If [MonumentLight]/[MonumentDark] is marked with a Star, write the number of [Tourist] you have checked when a marker reaches it.")}</i>`;
case 50: return '[Businessman] : ' + _("When a marker reaches [Businessman], check a box on the first available row on the [Businessman] zone. You will score when you drop the [Businessman] to [Office]. If the current row is full and you didn't reach [Office], nothing happens.");
case 50: return '[Businessman] : ' + _("When a marker reaches [Businessman], check a box on the first available row on the [Businessman] zone. You will score when you drop off the [Businessman] at [Office]. If the current row is full and you didn't reach [Office], nothing happens.");
case 51: return '[Office] : ' + _("When a marker reaches [Office], write the score on the column of the [Businessman] at the end of the current row, and check the associated symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker. If the current row is empty, nothing happens.") + `<br><i>${_("If the [Office] is marked with a Star, write the number of [Businessman] you have checked When a marker reaches it.")}</i>`;
case 51: return '[Office] : ' + _("When a marker reaches [Office], write the score on the column of the [Businessman] at the end of the current row, and check the corresponding symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker. If the current row is empty, nothing happens.") + `<br><i>${_("If the [Office] is marked with a Star, write the number of [Businessman] you have checked When a marker reaches it.")}</i>`;
(not sure what "as if you reached it with a marker.) is supposed to mean. As soon as? Not sure.
"check the corresponding symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker." means "it behave the same as if you put a marker on a road that leads you to that symbol.".
If you check the 2+[OldLady], you check an [OldLady] as if a marker has reached an [OldLady] icon on the map.
Aggiungi qualcosa a questo report
- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
