#59714: "Allow players to indicate preference on being cluegiver or not"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrizione dettagliata
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• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Safari v15.2
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• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Safari v15.2
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Qual è il tuo browser?
Safari v15.2
-
• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Qual è il tuo browser?
Safari v15.2
-
• Quale parte delle regole non è stata rispettata dall'adattamento BGA
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Safari v15.2
-
• Qual era l'azione di gioco che volevi fare?
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Cosa stai provando a fare per attivare questa azione di gioco?
-
• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Safari v15.2
-
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Safari v15.2
-
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Qual è il tuo browser?
Safari v15.2
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Safari v15.2
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Qual è il tuo browser?
Safari v15.2
Storico dei resoconti
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- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
