#22238: "Picking a Forest tile should serve as confirmation for worker tile"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrizione dettagliata
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• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. -
• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Mozilla v5
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• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai uno screenshot di questo bug (è sempre buona norma farlo), usa un servizio di caricamento immagini a tua scelta (come snipboard.io) per caricarlo e copiare/incollare il link qui. Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Qual è il tuo browser?
Mozilla v5
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Qual è il tuo browser?
Mozilla v5
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• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Qual è il tuo browser?
Mozilla v5
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• Quale parte delle regole non è stata rispettata dall'adattamento BGA
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. -
• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Mozilla v5
-
• Qual era l'azione di gioco che volevi fare?
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. -
• Cosa stai provando a fare per attivare questa azione di gioco?
-
• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Mozilla v5
-
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. -
• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Mozilla v5
-
• Per favore descrivi il problema rilevato. Se hai uno screenshot di questo bug (è sempre buona norma farlo), usa un servizio di caricamento immagini a tua scelta (come snipboard.io) per caricarlo e copiare/incollare il link qui.
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Qual è il tuo browser?
Mozilla v5
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai uno screenshot di questo bug (è sempre buona norma farlo), usa un servizio di caricamento immagini a tua scelta (come snipboard.io) per caricarlo e copiare/incollare il link qui. Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Qual è il tuo browser?
Mozilla v5
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Qual è il tuo browser?
Mozilla v5
Storico dei resoconti
But this one will be hard to change because it changes strongly the progammation : "to have the ability to click on forest as a confirmation of worker tile rotation".
But it's a good idea : I must analyse this deeply.
Maybe for hard gamers, yes.
But for casual users, one more click is maybe more comprehensive.
Have you examples of games where an action works like a confirm for the previous action ?
In the real game, you directly put the worker tile (with the correct rotation), and then you pick the forest you want before deciding where to put it.
From the programmation point of view, it changes the valid actions that can be performed during the worker tile state. It also changes the transitions of your automata/finite state machine.
I will keep an eye on other games to spot such "shortcuts" (but actually it's confirm, when you didn't make an error, that is a longer path !)
... The right side of the board is not fixed : player scores are scrollable. If I put the jungle display on this side, the risk is to be hidden on small screen (15' and notepads).
In addition, #22376 suggests to show remaing tiles in all player zone : this decreases the avalaible space on the right side.
Aggiungi qualcosa a questo report
- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai uno screenshot di questo bug (è sempre buona norma farlo), usa un servizio di caricamento immagini a tua scelta (come snipboard.io) per caricarlo e copiare/incollare il link qui.
