#157470: "Make ELO fairer more consistently for lower ranked players in "Century: Spice Road""
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Descrizione dettagliata
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• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
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• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
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Brave
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• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Qual è il tuo browser?
Brave
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• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Qual è il tuo browser?
Brave
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• Quale parte delle regole non è stata rispettata dall'adattamento BGA
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Brave
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• Qual era l'azione di gioco che volevi fare?
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Cosa stai provando a fare per attivare questa azione di gioco?
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• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Brave
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• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Brave
-
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Qual è il tuo browser?
Brave
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Brave
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Qual è il tuo browser?
Brave
Storico dei resoconti
I haven't tracked this precisely - I am reporting based on what I've noticed, but have not written down specific cases. I just pulled the table number from my history and otherwise am going by memory. I have seen this happen several times.
Aggiungi qualcosa a questo report
- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
