#132046: "Vill-Villaremen graphic interface"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrizione dettagliata
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• Per favore copia/incolla il messaggio di errore visualizzato sullo schermo, se possibile.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Per favore spiega cosa avresti voluto fare, cosa hai fatto e cosa è successo
• Qual è il tuo browser?
Mozilla v5
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• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Mozilla v5
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • Qual è il tuo browser?
Mozilla v5
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• Cosa era mostrato sullo schermo quando sei rimasto bloccato (schermo bianco? interfaccia di gioco parziale? messaggio di errore?)
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • Qual è il tuo browser?
Mozilla v5
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• Quale parte delle regole non è stata rispettata dall'adattamento BGA
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• La violazione delle regole è visibile nel replay della partita? Se sì, a che numero di mossa?
• Qual è il tuo browser?
Mozilla v5
-
• Qual era l'azione di gioco che volevi fare?
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Cosa stai provando a fare per attivare questa azione di gioco?
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• Cosa è successo quando hai provato a fare questo (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Mozilla v5
-
• In quale fase del gioco si è verificato il problema (qual era l'istruzione della partita in corso)?
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Cosa è successo quando hai provato a fare questa azione di gioco (messaggio di errore, messaggio nella barra di stato del gioco...)?
• Qual è il tuo browser?
Mozilla v5
-
• Per favore descrivi il problema rilevato. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • Qual è il tuo browser?
Mozilla v5
-
• Per favore copia/incolla il testo visualizzato in inglese invece che nella tua lingua. Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Questo testo è disponibile nel sistema di traduzione? Se sì, è stato tradotto nell'arco di più di 24 ore?
• Qual è il tuo browser?
Mozilla v5
-
• Spiega il tuo suggerimento in modo preciso e conciso in modo che sia il più semplice possibile per capire cosa intendi.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • Qual è il tuo browser?
Mozilla v5
Storico dei resoconti
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- Un altro ID tavolo / ID mossa
- F5 ha risolto il problema?
- Il problema si verifica spesso? Ogni volta? Casualmente?
- Se hai una schermata di questo errore (cosa buona e giusta), puoi usare Imgur.com per caricarla e fare copia/incolla del link qui.
