La squadra di Board Game Arena Contattaci
We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.
I moderatori della comunità
A penny farthing is an old fashioned bicycle. Apparently sales of penny farthings increased 200% during the pandemic!
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Sviluppatori di giochi
Giochi sviluppati: Gomoku, Hearts, Yahtzee, Briscola, President, Pinnacolo, Indian Chief, Nain Jaune, Sevens, Durak, Pente, Tumbleweed, Bahama Taxi, Pyrga, Fruit Picking, Yaniv, Twin Palms, Narabi, Pier 18, Minhwatu, Roppyakken, Ice and the Sky, Heckin Hounds, Hoola, Coupell, Seikatsu, Baby Dinosaur Rescue, Yokai Septet, Regicide, Regidice, La Marche du Crabe, Go Fish, Tiến Lên, Art Thief, Blackjack, Tranquility: The Ascent, Seotda, Sasaki, Paint the Roses, Dou Dizhu, Nylon-ppong, The Fox in the Forest, Spite and Malice, Big Two, Hanamikoji, Hawaiian Hanafuda, 31, Golf, Tokyo, Poker Dice, Farkle, Knockout Whist, Cucumber, German Whist, Sergeant Major, Toepen, Mighty, Open Face Chinese Poker, Ramino, Nap, Two-Ten-Jack, Écarté, Schnapsen, Kings in the Corner, Euchre, Gin Rummy, 42, Domino, Cheez-Tricks, ECK, Ludo, The Brambles, HUND, Qu4to, Dobro, Cradle to Grave, Go-Stop, Stonks, Sherlock 13, Crisps!, The Fox in the Forest: Duet, Five Three Five, Bacon, Greasy Spoon, Dickory, Enemy Anemone, Fibonachos, Spring Cleaning, Lunar, Lure, Pescado Novo, Claim, The Last, Onda, Park Life, Canasta, Expressions, Power Vacuum, Diamonds, Blot, Sail, Grove, Forage, Orchard, lepidopter
A floating octopus adorabilis
Giochi sviluppati: Jekyll vs. Hyde, Orifiamma, Pandemic, Blood Rage, Betta, Roll'n Bump, Gang of Dice, My City, Vaalbara, Lost Seas, Pocket Cats, The Number, Dobble Connect, Perfect Words, 12 Chip Trick, Dracula vs Van Helsing, My City: Roll & Build, Faraway, It's a Wonderful Kingdom, Captain Flip, The Vale of Eternity, Mojo, Solstis, Khiva, Small World, Dicy Cards, Middle Ages, Zenith, Capybara'n'Capybara, The Yellow House, Giraffe Raffe, Umbrella, Ekko, Kado, Pyramido: Forgotten Treasures, Panda Spin, Garden Rush, Paper World, Easy Peasy, Il Signore degli Anelli: Il Destino della Compagnia, Jurassic Snack, Rumble Nation, Scratch and Catch, Moonshine, Gatsby, Viva Catrina, Dewan, Cry Baby, Pili Pili
Giochi sviluppati: Alhambra, Papayoo, Marrakech, Santorini, Kingdom Builder, Yin Yang, The Crew, Concept, Welcome To..., BANG!, Nidavellir, Agricola, Simplicity, Number Drop, The Crew: Missione negli Abissi, Memoir '44, Barrage, Caverna, Rauha, Ark Nova, Akropolis, Ancient Knowledge, Heat, Pianeti Sconosciuti, Altered, Federation, Gold’n’Crash, Coal Baron, Scythe, Welcome To The Moon, HUTAN: Life in the Rainforest
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Giochi sviluppati: No, grazie!, Blue Skies, Beyond the Sun, Art Decko, Parks, Progetto Gaia, Arctic Scavengers, Jump Drive, It's a Wonderful World, Space Station Phoenix, The Great Split, Streets, Villagers, Caper: Europe, Astra, Spots, E-mission, Envelopes of Cash, Maracaibo, Mini Rogue, Strawberry Sunset, Harvest, Cosmoctopus, Pirati di Maracaibo, Tiny Towns, Monster Smash, Ahoy
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
Giochi sviluppati: Balloon Pop!, Herooj, My First Castle Panic, Verona Twist, Senshi, Queens & Kings ...A Checkers Game, Guile, Pyramid Poker, Mercado de Lisboa, Can't Stop Express, BuyWord, Samarkand, Affare Fatto, Zooloretto, The Mother Road: Route 66, Rainbow, Morocco, Little Factory, Sushi Go Party!, Tinners' Trail, Break the Code, Dice Theme Park, The Gnomes of Zavandor, Stockpile, Empire Plateau, Isle of Trains: All Aboard
Giochi sviluppati: Puerto Rico, Tobago, Uncle Chestnut's Table Gype, Diam's, Saboteur, Color Pop, Gomoku, Jaipur, Koi-koi, Elfenland, Djambi, Targi, Dama, Scacchi, Tokaido, Secret Moon, Outlaws: Last Man Standing, Terra Mystica, Lupi Mannari di Roccascura, 7Rosso, Ginkgopolis, Sushi Go!, CuBirds, Eminent Domain: Microcosm, Troyes Dice
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Giochi sviluppati: Takenoko, Northwest Passage, Machiavelli, Dungeon Twister, Origin, Khronos, Room 25, Tichu, Boomerang: Australia, Egocentric World, Boomerang: Europe, Legends of Hellas, Sensei, Worldwide Tennis, War Chest, Caïrn, Orion Duel, Linx, Le Roy des Ribauds, Chu Han, Beer & Bread, Toy Battle, Hey! That's my fish, Verdant, Skull King
I wanna be adored
Giochi sviluppati: Res Arcana, Splendor, Lost Explorers, Stella – Dixit Universe, Living Forest, 7 Wonders Architects, CATAN, Next Station: London, Mech A Dream, Photosynthesis, Color Flush, Next Station: Tokyo, Qawale, Terraforming Mars, Looot, Next Station: Paris, MegaJackpot, Slide, nanatoridori, Survive The Island, The Guild of Merchant Explorers, The Hanging Gardens, Catan New Energies, 7 Wonders Dice, Carnuta
Giochi sviluppati: Monster Factory, Art Decko, Parks, Progetto Gaia, Arctic Scavengers, Jump Drive, It's a Wonderful World, Space Station Phoenix, The Great Split, Streets, Villagers, Caper: Europe, Astra, Spots, E-mission, Envelopes of Cash, Maracaibo, Mini Rogue, Strawberry Sunset, Harvest, Cosmoctopus, Pirati di Maracaibo, Tiny Towns, Monster Smash, Ahoy
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
Giochi sviluppati: Lines of Action, Siam, Geek Out! Masters, Panic Lab, Shifting Stones, Rolling Pins, Pugs in Mugs, Micro Dojo, Zefiria, Diceathlon, Block Arena, Vault Un Solitario con i Dadi, Zuuli, Xxung, Inverted Dice, Vault Un Covo di Ladri, Hens, GrumbleStone, Nacho Party, Micro Midgard, La Danza delle Muse, Resolve, Belladone Bluff, My Shelfie: The Dice Game, Strategic Reserve
Giochi sviluppati: Kabaleo, Isaac, Hive, Madeira, Linea Drago, Nippon, Russian Railroads, Lewis & Clark, Battaglia Navale, Origin, Khronos, Signorie, Eminent Domain, Kingdomino, Eminent Domain: Microcosm, Dungeon Petz, Patchwork, Tapestry, Century: La via delle spezie, Ultimate Railroads, Terraforming Mars, Galactic Cruise
I enjoy playing boardgames and also develop them for BGA in my spare time
Giochi sviluppati: Gopher, Dodo, Silo, Zola, Icebreaker, Rive, Oust, Cephalopod, Redstone, Fractal, Hadron, Impasse, Herd, Diablo, Coins, Mod Ten, Churn, Blast Radius, Jokerball, Strategic Reserve, 420, Run Buster
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Giochi sviluppati: Yokai, Small Islands, Almadi, Scriptoria, Maps of Misterra, Rainforest, Sahwari, Amalfi: Renaissance, Gosu X, Open Season, Flowers, Ratjack, Odicey, Eternitium, Potions of Azerland, Leaders, Pagan: Il Fato di Roanoke, Kikai - Bricolage Heads, Concordia, TEKKEN – the Board Game
Giochi sviluppati: Crypt, Quibbles, Canvas, Dog Park, Sky Team, Forever Home, Exploding Kittens, Fromage, Cartographers, Festival, Orléans, Tag Team, Stonespine Architects, The White Castle, Apiary, FlipToons, Reforest, Spirited
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Giochi sviluppati: Rallyman: GT, Room 25, Trekking the World, Chakra, The Crew, Super Fantasy Brawl, Trek 12, Clash of Decks, Age of Civilization, Anachrony, Architetti del Regno Occidentale, Ticket Gagnant, Volto, DIG UP Adventure, Hadrian's Wall, Mythic Battles: Ragnarök
Giochi sviluppati: Hydroracers, Dice Hospital: ER – Emergency Roll, Rauha, OASIS New Hope, Colorado, Forest Shuffle, Pianeti Sconosciuti, Boreal, Treos, Gold’n’Crash, Flowers: A Mandala Game, Nirds, Great Western Trail: El Paso, Sir Ocelot's cave, SUPER, Forest Shuffle : Dartmoor
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
Giochi sviluppati: Unrest, Trailblazers, Maatatahay, Finca, Gnome Hollow, Coffee, Stalk Exchange, Bunny Boom, Dédale, Flip 7, Cafe, Tower up, Castles of Mad King Ludwig, Nature, Booty Dice, Tacta
Giochi sviluppati: Seasons, Just Desserts, Get the MacGuffin, Dobble, Expeditions: around the world, New York Zoo, Nimalia, Festi’vibes, Harmonies, Inside Job, Superstore 3000, Wizard Cup, Cardia, Moonlight: The Land of the Wolves, Ubongo
Giochi sviluppati: Piratas!, Quartz: The Dice Game, Choconnect, Àiyé, Panda Rei, Cookie battle, Misty, Monster Trick, Shock! Cavalieri e Veleni, A.E.R.O., Kokeshi, Pisanki, Congkak, Malabares, Asteria
Giochi sviluppati: Amazonas, Metz, Qango, Cookie Addict!, Bauer, Pacifica, Diced Veggies, Hamsters vs Hippos, Queen of Scots, Bunny Drops, Streetcar, Crazy Corgi, 15 Jours en France, Jewel Box
Boardgamer for ages and enjoying playing and developing new games on BGA
Giochi sviluppati: Dungeon Roll, 13 Indizi, Wizard, Wizards of the Grimoire, Cannonades, Goblin Hood, Chemical Overload, Classified Information, Aquatica, Arboretum, Up or Down?, Irish Gauge, Skirmish: Battle for Draconia
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
Giochi sviluppati: I Costruttori del Medioevo, Dice Forge, The Builders: Antiquity, Nidavellir, Agricola, Number Drop, The Crew: Missione negli Abissi, Memoir '44, Barrage, Caverna, Ark Nova, Altered, Scythe
Let's roll :)
Giochi sviluppati: Let's Catch the Lion!, Biomos, Undergrove, Mythic Battles: Ragnarök, SpellBook, High Season, Let's Go! To Japan, Toy Battle, Symbiose, Hey! That's my fish, Verdant, Skull King, Piña Coladice
Giochi sviluppati: Carcassonne, Keyflower, Mulino, Buttons, Sapiens, Mammalath, Exploration: Warzone, Veletas, Pozioni Esplosive, Happy City, Tapestry, Trio
Giochi sviluppati: Hadara, That Time You Killed Me, Mandala, Glass Road, Tikal, Mexica, Architects of Amytis, Pergola, Carson City, Beyond, Popcorn
Giochi sviluppati: Unconditional Surrender! World War 2 in Europe, Talon, Space Empires: 4X, The Great American Fox Hunt, Galactic Era, Age of Champagne, Quirky Quarks, Quartermaster General: East Front, Dice Mission, Altay: L'Alba della Civiltà, Mystling Academy
Giochi sviluppati: The Wolves, Quattuor Reges, Seven Knights Bewitched, Monster Hex, Paikō, Savanna Ten, Kani Nari Ebi, Tsukuru Ten Ten, Matchstick Tycoon, Olenon, Amoriax
Giochi sviluppati: Mate, Zookeepers, Batalla de Coronas, Persona Non Grata, Gems of Iridescia, Nibble, Propuh, Orapa Mine, Digit Code, Wandering Towers, Azure
Giochi sviluppati: Yahtzee, Hypnosia, Penny Press, Blooms, The King's Guild, Circle of Life, Marram, Medo, Mattock, Wastelandia
Giochi sviluppati: Carcassonne, Alhambra, Città Perdute, Race for the Galaxy, Stone Age, Nell'Anno del Dragone, Dungeon Twister, Hack Trick, Abalone, Donuts
Let's be serious: it's a game.
Giochi sviluppati: Vegetable Stock, boop., Roll to the Top: Journeys, On Tour, The Shipwreck Arcana, River Valley Glassworks, Mountain Goats, Twinkle Twinkle, Bebop, River Rats
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
Giochi sviluppati: Splendor, 101: The Match, Next Station: Paris, Slide, nanatoridori, The Guild of Merchant Explorers, The Hanging Gardens, 7 Wonders Dice, Carnuta
Giochi sviluppati: Quoridor, Tournay, Gear & Piston, Sobek, Time Masters, Quantum, Palazzi di Carrara, Lords of Xidit, Metromania
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
Giochi sviluppati: Martian Dice, BANG!, Simplicity, Just One, 3000 Canaglie, 51st State, Welcome To The Moon, HUTAN: Life in the Rainforest, Coloni Imperiali
Hi! I am a developer of Martian Dice, Just One, 51st State and others, co-developer of BANG!, Welcome To The Moon.If you'd like your game to be on BGA - message me here or send an email to kuwizard@gmail.com
Giochi sviluppati: For Sale, Dragon Castle, La Granja, Sulle Tracce di Marco Polo, Marco Polo II: Agli Ordini del Khan, Chocolate Factory, Tiny Farms, Obsession, Piepmatz
Giochi sviluppati: Strands, EKONOS, Ghost At Home, Challengers!, Rift Valley Reserve, Lielow, SETUP, Go Goa, Roll Into Town
Giochi sviluppati: Polis: Fight for the Hegemony, Crime Zoom: Un lavoro sporco, Rest in Peace, Abyss, Skull, La Festa per Odino, Botanicus, Karvi, Elongo
Rashly grab a demo for tabletop play (9)
Giochi sviluppati: Barrage, My Shelfie, Eriantys, Newton, Ratti di Wistar, Bower, Mesos, My Shelfie: The Dice Game
Giochi sviluppati: Stir Fry Eighteen, Ice Cold Ice Hockey, Solo, The Ruhr: A Story of Coal Trade, Skat, GORami, Sapiens, Big Time Soccer
Stets auf der Suche nach frischem Löwenzahn...
Giochi sviluppati: Gold West, L'Isola dei Gatti, Bärenpark, Earth, GOLDblivion, Romi Rami, Draft & Write Records, Cake Master
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth (and Abundance), GOLDblivion, Romi Rami, Draft & Write Records and Cake Master.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth (et Abundance), GOLDblivion, Romi Rami, Draft & Write Records et Cake Master.
Giochi sviluppati: 15 Days, Spirits of the Forest, Similo, Tang Hu Lu, Legend Raiders, All In, Golems, Bower
千里之行,始于足下。
Giochi sviluppati: Lucky Numbers, Boomerang: Australia, Schrödinger's Cats, Boomerang: Europe, Boomerang: USA, Fai-fo, Imhotep
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
Giochi sviluppati: Elfenland, Alta Marea, Thurn und Taxis, Haiclue, El Grande, Rage, Pingimus
Giochi sviluppati: Connect6, Spades (Picche), Pirati!, Murus Gallicus, Accipicchia, HUGO, That's Life!
Giochi sviluppati: Incan Gold, Takara Island, Veggie Garden, Dragon Keeper: The Dungeon, Taluva, Santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Giochi sviluppati: Battle Sheep, Tzolk'in, Through the Ages, Not Alone, Through the Ages: Rivivi la storia della civiltà, Kingdomino
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
Giochi sviluppati: Perudo, Mr. Jack, Quetzal, RailRoad Ink - Le Strade d'inchiostro, Donuts, Massive-Verse: Fighting Card Game
Let me teach you this delightfully silly game
Giochi sviluppati: Applejack, Framework, Road to 300, Knister, Splitter, Qwinto
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
Giochi sviluppati: Pax Pamir: Seconda Edizione, Pax Renaissance, Bayonets & Tomahawks, A Gest of Robin Hood, Molly House, Fox on the Tree
Freelance software developer. Feel free to contact me about bringing your game to BGA!
Giochi sviluppati: Off the Rails, Carnegie, New Frontiers, Wingspan, Stupor Mundi, Movers & Shakers
Giochi sviluppati: Saint Poker, Palace, Finity, Detective Poker, Commander Chess, Elenco di compiti casuali di zia Mildred
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
War Chest.
Super Fantasy Brawl.
Giochi sviluppati: Wolf and Sheep, Flip Freighters, Coal Baron, Stigméria, Il Fiume d'Oro, Mythicals
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 6 games are released
* Maintainer of Gangsta!
Giochi sviluppati: Coup, Taluva, Santorini, Hardback, Now Boarding
More word games, please!
Giochi sviluppati: Squadro, Draftosaurus, Le Rovine Perdute di Arnak, Bug, Sneferu: Builders of the Pyramids
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Giochi sviluppati: Nell'Anno del Dragone, Trick of the Rails, For-Ex, The Lady and the Tiger (Doors), Perikles
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
Giochi sviluppati: Dragonwood, Go Nuts for Donuts, Chimera Station, Super Mega Lucky Box, Bloxo
Giochi sviluppati: Automobiles, Crusaders: Thy Will Be Done, Bunny Kingdom, Dog Lover, Formula D
Giochi sviluppati: Iwari, Tuned, DVONN, Darwin's Journey, YINSH
We don't stop playing because we grow old; we grow old because we stop playing.
Giochi sviluppati: Tapas, Forks: seconda edizione, Bonsai, Fled
Sometimes I write games for BGA in my spare time.
Giochi sviluppati: Gizmos, FIKA, Five Tribes
When we hit our lowest point, we are open to the greatest change---
Journey before destination
Giochi sviluppati: Innovation, Tarocchi Francesi, Tock
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
Giochi sviluppati: Odin, Ninjan, Yaxha
Designer of P for Pizza and Don't Flock Up. Developer of Odin, Ninjan and Yaxha on BGA.https://boardgamegeek.com/boardgamedesigner/127952/doruk-kicikoglu
Giochi sviluppati: Barbu, Luxor, Burgle Bros.
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
Giochi sviluppati: Hokito, Oxono, Kamon
Hello! Je fais des portages de jeux de société sur BGA. Si vous voulez que votre jeu soit disponible sur BGA, n'hésitez pas à me contacter ! :D
Giochi sviluppati: Ultimate Tic-Tac-Toe, Cóatl, Cathood
Hi! My name is Ábel Tibor Tóth, and I'm a junior software developer, bringing wonderful games to life on BGA. If you want to make your game available here, do not hesitate to contact me.----------
After an adapation I work on hits Beta or Released state, I often share the source code on GitHub. Feel free to check on them.
https://github.com/AbelTiborToth
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Most of the games I developed here are free to play for the whole BGA community. In case you would like to support me directly, you can visit my Buy Me a Coffee page. Thank you!
buymeacoffee.com/abeltibortoth
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My BGA username and profile picture is referred to a character from the Crash Bandicoot franchise by Naughty Dog. It's an old name and I just can't change it by now.
Giochi sviluppati: Big Monster, Pook, Federation
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
Giochi sviluppati: The Crew, Tic-Tac Match
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
Giochi sviluppati: Tea Time, Soluna
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
Giochi sviluppati: Ponte del Diavolo, Steam Works
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
Giochi sviluppati: Cucco, Hachihachi
Japanese boardgame player.I like to play games very much, but I'm not a good player.
Giochi sviluppati: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
Giochi sviluppati: Forza Quattro
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Giochi sviluppati: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 326 () ->241220
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 111 on 241220, bonus card points 24
ranks not tied to elo/date, just when I notice
Giochi sviluppati: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.I also have a YouTube channel where I share my love of board games: https://YouTube.com/@BirdsOnBoard112
Giochi sviluppati: Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509If you like it, why not buying me a coffee ? https://en.tipeee.com/board-game-arena-chrome-extension
Giochi sviluppati: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
Giochi sviluppati: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
Giochi sviluppati: The Shipwreck Arcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2, The LOOP, and Wastelandia at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
Giochi sviluppati: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
Giochi sviluppati: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
Giochi sviluppati: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
Giochi sviluppati: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
Giochi sviluppati: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
Giochi sviluppati: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
Giochi sviluppati: Hungarian Tarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
Giochi sviluppati: Kiri-ai: The Duel
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai
Giochi sviluppati: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
Giochi sviluppati: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
Giochi sviluppati: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
Giochi sviluppati: Coin Age
Freelance game developerGames developed on BGA :
Coin Age (beta)
Coney (alpha)
Current BGA speed record holder in Heat: Pedal to the Metal on Japan track (13:44)
https://boardgamearena.com/table?table=670702867
Giochi sviluppati: Ricordi quando
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
Giochi sviluppati: Reflections in the Looking Glass
I love board games in real life and online! I am the president of the Colorado Game Designers Guild and I have one game here on BGA: Reflections in the Looking Glass. I'm also usually ranked in about 5 games on BGA at any given time. Let have some fun!
Giochi sviluppati: Trench
World Trench is the official partner with Rui Alípio Monteiro.It is managed by Joana Moreira and Miguel Maduro-Dias (founders of beOMNI Expression), and they implement and maintain Rui's board game ideas.
Giochi sviluppati: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
Giochi sviluppati: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
Giochi sviluppati: Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
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