Wingspan
Wingspan è un gioco da tavolo competitivo, di peso medio, basato su carte, per la costruzione di motori di Stonemaier Games. È stato progettato da Elizabeth Hargrave e presenta oltre 170 uccelli illustrati da Natalia Rojas, e Ana MarÃa MartÃnez.
Siete appassionati di uccelli, ricercatori, osservatori di uccelli, ornitologi e collezionisti, che cercano di scoprire e attirare i migliori uccelli nella vostra rete di riserve naturali. Ogni uccello estende una catena di potenti combinazioni in uno dei tuoi habitat (azioni). Questi habitat si concentrano su diversi aspetti chiave della crescita:
Ottieni gettoni cibo tramite dadi personalizzati nella mangiatoia (torre dei dadi), deponi le uova usando miniature di uova in una varietà di colori, pesca e gioca centinaia di carte uccello uniche
Il vincitore è il giocatore con il maggior numero di punti dopo 4 rounds. Se ti piace Terraforming Mars e Gizmos, pensiamo che questo gioco prenderà il volo al tuo tavolo.
Numero di giocatori: 2 - 5
Durata della partita: 36 mn
Complessità: 3 / 5
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Gioca a Wingspan e 731 altri giochi online.
Nessun download, gioca direttamente dal tuo browser.
Con i tuoi amici e migliaia di giocatori da tutto il mondo.
Gratuito.

Sommario delle regole
Pre-Game
Each player begins with a selection of five bird cards, one of each food type (there are five types), and two bonus objective cards--from which they will then select what to keep as follows:
Selecting cards to keep
- First, each player chooses how many bird cards to keep.
- Then, however, for each bird card kept, the player then must discard one food. (So, the more birds kept, the less food the player has at the start of the game.)
- Finally, each player gets to choose to keep one of two bonus objective cards for the game.
Playing the Game
Turn Actions
On each player's turn, that player may choose to do one of the following:
- Gain Food: Collect additional food from the available options in the tray;
- Lay Eggs: Collect and distribute eggs;
- Draw Bird Cards: Collect a new bird card from the three available options; or
- Place a bird card in its habitat (row) on the board and pay its food cost(s)
A note on rerolling the food dice in the bird feeder: The dice can only be rerolled when one of the following conditions occur, (1) the bird feeder is empty, (2) the remaining dice all show the same face (this includes a single die). The food dice showing the worm and grain (/) counts as a unique face.
Habitats and Activating Birds
If players choose to place birds on the board, some birds have Activations (brown) that trigger from their habitat (row) being selected for action later. Note that placing a bird card in a row does not activate either its benefits nor the benefits of any other birds in that row.
Placing birds in the same habitats repeatedly has an increasing cost in 'eggs', which must be removed from birds that have eggs placed on them already.
Actions and Rounds
Wingspan is played over 4 rounds. Each round ends when all players have done all of their actions. Each round has a reducing number of actions (i.e., each successive round is shorter).
Scoring and Objectives
Your goal is to collect the most points.
Round Objectives
Each round of the game has different objectives which offer points for completing certain criteria. (These are noted in the square box) Points are also distributed according to one's rank in each round.
End of Game Scoring
Each player scores points from the following:
- Point values as noted on each bird they have placed on the playing board;
- One point for each card 'tucked' under a bird card;
- Each food token 'cached' on a bird card;
- Each egg placed on a bird card; and
- Completed Bonus Card Objectives
- End Of Round Goals